NO, sorry…we have chickens at the park (that roam around like they own the place) Careful: They beg for food.
Canine in the Ancient Greek means “mutilators of flesh”; and seeing what a dog can do to a friendly pet chicken is horrific and traumatizing.
Even if ‘your dog is different’, we had too many irresponsible owners….add the 1) thru 4) here
1) Too many irresponsible owners in the past (incessant barking, whining, not picking up the poop, and one player got bit) That’s enough for us.
2) Dogs love to EAT paintballs (and there are A LOT on the ground) and its not good for them (throwing up & diarrhea).
3) Pets are distracting and distractions are not safe.
4) This is a ‘gun-noise’ environment which isn’t a healthy environment for pets (terrifies some breeds).
We love animals TOO MUCH for this. Sorry 🙁
When you do the waiver, just choose Adults and Minors and pick 3 minors. Then provide the name and date of birth of each, and your emergency contact info, and all 4 will be completed with one form and one signature.
Your waiver expires at the end of the calendar year, or when you turn 18. Simply do a new one!
No, a waiver must be completed by a parent or guardian.
TAG has picnic tables and benches under shaded aluminum awnings to shelter you from weather between games. In hot weather, TAG uses MISTERS (40 ft long, 2 gal/minute, 1000 psi to drop up to 30 degrees!!) Our staging area is protected by netting 12′ tall. As netting wears, it inevitably gets holes in them. To properly maintain safety at TAG, we DOUBLED our netting to ensure integrity. Yes, is is the most expensive solution…but your safety is worth it to us!
TAG has over 10 award-winning courses. TAG has some SPECIFICALLY DESIGNED courses for Beginners; CQB that law enforcement uses weekdays; Trenches (created by a decorated US Marine), A Paintball Fort, multiple Speedball courses, Fox Holes, Natural Terrain (river bed). Another amazing feature…they can be COMBINED to create LARGER and more dynamic courses…to keep your games fresh and exciting!
Nope! Another TAG Innovation: we actually ‘pay’ players to be good ,which eliminates (95+%) of the following: “Potty Mouth, Lord’s Name in Vain, Blind/Friendly Fire, Shooting Too: Close/Many Times/HOT/Dead players, etc.”
FOLLOW US ON FACEBOOK AND INSTAGRAM FOR GAME UPDATES!
Yes, after their waivers are completed. (JUST MAKE SURE YOU PICK THEM UP!)
No, but we have Snacks / Drinks. Food is nearby in town (1.3 miles away).
Yes
No. All lower face covers must be rigid, i.e. plastic or metal mesh.
CHRONOGRAPH LIMITS
1st Satuday and 3rd Sunday 10-3pm (Orientation at 9:30am)
Follow us on Discord, Instagram, Facebook for random NIGHT GAMES
- Play with honor, integrity, and good sportsmanship!
- Safety takes priority over gameplay at all times.
- Keep language and behavior appropriate for all ages.
- Report unsafe behavior or rule violations to staff.
● All players must sign a waiver before playing. Waivers expire January 1st of each year.
● Only plastic BBs (bio or non-bio) are allowed. No silica, metal, glass, or ceramic BBs.
● Lasers of any kind are prohibited.
● Stay within game boundaries.
● Do not shoot spectators, animals, or netting.
● Do not move or modify field cover or barricades.
● Real weapons of any kind are not allowed. No firearms, knives, ammunition, etc.
● Staff may modify rules as needed to ensure fair and safe gameplay.
● Secure your gear when traveling to and from TAG. Treat all replicas as real firearms.
● Turn in lost-and-found items to staff.
● Keep valuables secured at all times.
● Staff may conduct random gear and safety checks.
● Clean up after yourself and leave the field as you found it (or better).
● Players must carry at least two (2) TAG Cards at all times.
● Rule infractions result in the loss of one (1) card, which is given to the enforcing player
or staff member.
● Only one card may be taken per offense.
● TAG Cards give players a $5 Admission discount. To qualify, present four (4) TAG
Cards at check-in. Make sure you don’t lose them!
Staging Area
● Barrel covers are mandatory at all times in the staging area. Barrel Covers are
available for purchase at check-in if needed.
● Remove all magazines and ensure replicas are on safe while in the staging area.
● Pistols may remain holstered without a mag.
● No test or dry firing in staging - only on the field with proper protection.
● Always point replicas in a safe direction.
● Before entering staging or parking: Remove magazines, clear chambers, and apply
barrel covers.
● For Spectators: Full-face and full-seal eye protection (ANSI Z87.1+ rated) is
required on the field.
● Goggles must seal completely and have a retaining strap. (ANSI Z87.1+ rated)
● FOR PLAYERS UNDER 18: Full face protection is required and must be rigid (plastic,
rubber, or metal mesh). Cloth-only options are not acceptable.
● FOR PLAYERS OVER 18: Full face protection is not required. IT IS STILL
HIGHLY RECOMMENDED. Losing teeth is not a fun experience!
● All protective gear must be inspected during the chronographing process. No exceptions.
● Face protection may only be removed in the staging area or designated safe zones.
● Closed-toe shoes required. (Crocs are not acceptable.)
● Two visible team armbands in your team color (Blue/Green or Red/Yellow) are required.
Armbands may be available for purchase at check-in if needed.
● “CEASE FIRE” is our emergency call. If you witness or experience a serious safety
issue (lost eye protection, major injury, structure collapse, etc.), stop immediately, set
your gun to safe, and call “CEASE FIRE” as loudly as possible.
● If “CEASE FIRE” is called, stop immediately, set your gun to safe, start calling
“CEASE FIRE” so that others can hear and repeat the call, and point toward where the
call originated so that the Staff can address the issue as quickly as possible.
● This signal is used for serious safety issues (lost eye protection, major injury, structure
collapse, etc.). Do not use this call for gun issues, minor injuries, or gameplay
questions/disputes. After CEASE FIRE is called, stop, remain in place, and await staff
instructions before moving.
Energy Velocity (0.2g BB) Minimum Engagement Distance (MED)
< 1.15J < 350 FPS 5 ft / Point Blank
1.15–1.5J 350 – 400 FPS 10 ft / One Bunker
1.5J–1.75J 400 FPS - 435 FPS 20 ft
1.75J–2.3J 435 FPS - 500 FPS 100 ft / BOLT ACTION ONLY
● MUST BE TAKEN BY THE RECEIVING PLAYER
● Within 10 feet => Call “Bang Bang” for each player you engage.
● Mutual “Bang” calls within one second => Trade kill (both players are out).
● Outside one second => First shooter stays in.
● MELEE IS NOT ALLOWED
● STRICTLY PROHIBITED
● Always look at your target before firing. Never shoot blindly around corners or over cover.
● Body/Gear Hit: You are out. Follow game rules for respawn.
● Trade Kills: Hits within one second = Both players out.
● Gun Hit: Either call yourself out or call “Gun Hit” (your gun is disabled until respawn).
● Friendly Fire counts as a hit.
● Ricochets do not count as a hit.
● Optional: Use a red dead-rag when out to clearly show that you are hit.
● Report suspected rule breakers to staff privately. Staff will perform hit checks.
● Openings smaller than your head are Murder Holes.
● You may look through them, but you cannot shoot or be shot through them.
● Exception: Designated windows on the Tanks & Towers field.
● Eliminated players may not communicate any information to their teammates.
● Penalty: Everyone on that player’s team within earshot is also considered hit.
● Semi-auto only.
● Binary triggers count as full-auto and are not permitted.
● ALL GRENADES MUST BE PRESENTED TO STAFF BEFORE USE
● Sound grenades: 10-ft kill radius (blocked by hard cover).
● BB grenades: BB must make contact to count.
● No pyro or smoke grenades.
● Underhand throws only and below shoulder height.
● Do not throw grenades over buildings - Throw through windows and doors only.
● ALL LAUNCHERS MUST BE PRESENTED TO STAFF BEFORE USE
● 40mm launchers have a 20-ft minimum engagement distance.
● Hard launcher rounds (chalk, plastic, etc.) are prohibited.
● A flashlight is required (handheld, mounted, or headlamp).
● No lasers.
● LED armband is required, visible from the front and multi-color (Red, Blue, Green).
Available at check-in.
● NVGs and Thermals are allowed at your own risk.
● Tracers are permitted and recommended.
● RENTALS ARE NOT AVAILABLE DURING NIGHT GAMES
No. Full Face Coverage is Required (per ANSI Z87+ Impact Rating)
(ie shield designed to protect MUST be connected to sealed goggles strapped to head) (Negating Liability)
Yes! However, holstered pistols don’t require a barrel cover. Extra guns must be kept in gun bags.
No. We PREFER Regular PVC BB’s (classified as “Inert” )
There is nothing 'Bio' about "biodegradable bb's" most are scams and WORSE for the environment
Four (4) $1 TAG Cards (Total of $4) are issued to players: "Reward Good & Punish Bad Behavior...for Everyone"
CARROT: Redeem $1 TAG Cards for FREE Drinks & Snacks (or paintballs/entry/etc) (not applicable to PRO SHOP, sorry)
STICK: Anyone can catch Anyone (including staff) breaking rules...they get one (1) of their $1 TAG Cards
Effectively Creating a Community of Safety (multiplying 'refs' to shut down 'shenanigans')
Loudly yell so everyone (including the REF) to hear "Please Call Your Hits, I don't want to take a TAG Card"
It' simple, effective, and 'calls' the REF in. Best of all…it reminds all players to call hits (and consequences)
No airsoft-gun is allowed to exceed 1.5j
Once approved, all airsoft-guns will be tagged with a colored ziptie
Blind Fire - Must see what you are aiming at
Dead Men Talking - (affecting a live match when you're not live)
Knife/Melee Kills - Absolutely no physical contact (zero hand-to-hand allowed)
Smoke Grenades (or ANY pyro-technics)